Idle
Emitted when no Lens is currently applied.
Functions
Extensions
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fun LensesComponent.Processor.Event.whenApplied(callback: Consumer<LensesComponent.Processor.Event.Applied>)
Notifies when event emitted by LensesComponent.Processor is LensesComponent.Processor.Event.Applied.
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fun LensesComponent.Processor.Event.whenFirstFrameProcessed(callback: Consumer<LensesComponent.Processor.Event.FirstFrameProcessed>)
Notifies when event emitted by LensesComponent.Processor is LensesComponent.Processor.Event.FirstFrameProcessed.
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fun LensesComponent.Processor.Event.whenIdle(callback: Consumer<LensesComponent.Processor.Event.Idle>)
Notifies when event emitted by LensesComponent.Processor is LensesComponent.Processor.Event.Idle.